Riot Games, renowned for League of Legends, has completed its acquisition of the Wargaming Sydney studio. Wargaming Sydney, a global development powerhouse with experience making next-generation game development tools and servers, world-leading games, and some R&D projects — as well as prototypes for new game elements, add-ons, and console ports — will be renamed Riot Sydney.
Riot Sydney Studio will focus on accelerating development of Live Games
Riot Sydney will use their extensive experience to supplement Riot’s League of Legends, VALORANT, and technology teams. Molly Mason-Boule, Riot’s Head of Development Studios, will lead the studio as a key contributor to the company’s Development Studios organisation.
The gaming business in Australia is expected to flourish as Riot broadens its approach to international development. Riot will also keep looking at comparable chances to bring in experienced people from seasoned studios.
One of Australia’s major development studios, it has contributed to a variety of console and PC games, including World of Warships, World of Tanks, and many others. Bigworld Technology, the studio’s award-winning technology, served as the impetus for joining Wargaming in 2012.
Bigworld Technology, which previously ran more than 30 MMOs and online games and held the Guinness World Record for the Most Players Online at Once on an MMO Server, is now no longer in operation. Bigworld Technology will continue to be used by Wargaming for their products, and they will retain ownership of it.
Ten years after Bigworld joined Wargaming and contributed to the development of some of the most well-known games ever made, the company was acquired. With more than 25 years of gaming expertise in Australia, the studio has established itself as one of the most creative groups in the area and sector.
The whole development crew of the company will join Riot Sydney, however the current publishing team will stay with Wargaming.