Halo Infinite Story DLC has been reportedly scrapped, studio to move to a new game
Another studio pivots to Unreal Engine 5.
Halo Infinite has had a rocky development. The game was delayed several times before release and even after its release, it was missing some features and game modes that had been the series staples like Forge Mode and Co-op Campaign.
One of the main reasons behind this may be the Slipspace Engine which is reported to cause problems with the development of Halo Infinite and was holding back the game due to its dependency on legacy code.
343 Industries to move to Unreal Engine 5 for their next game
As per a report by Bloomberg, the studio will not be working on additional story campaign content for Halo Infinite. The studio is reportedly moving on from the Slipspace engine that was used in the game. Sources familiar with the development of Halo Infinite revealed that the game engine is buggy and difficult to use which contributed to the game being delayed. 343 Industries would be pivoting to Epic‘s Unreal Engine 5 for the development of their next game.
The old engine has been holding back several components of the game such as multiplayer modes such as Extraction and Assault, both popular in previous Halo games, which are yet to be released in part because of issues involving the engine. Due to these complications, the team had been looking for an alternative for quite some time now and recently ditched the old engine for Unreal Engine.
The first project using the Unreal Engine would be a project codenamed Tatanka, which has been rumoured for quite some time. This game is in co-development at 343 and Texas-based Certain Affinity, who have helped in making Halo games for almost 15 years. The project began as a Halo battle royale, but the game may now evolve in different directions.
This may explain the slow rate at which content has been added to the game since its launch in December 2021. The report also states that some “developers were making prototypes in the Unreal Engine and pitching ideas for new Halo games.” The studio might be looking to make a new game in the franchise rather than adding to Halo Infinite.
343 Industries was also hit with layoffs in January when Microsoft stated that it was laying off 10,000 of its employees. 343 lost around 95 of its employees with included veterans and senior members of the team. Rumours started spreading that 343 would no longer develop Halo games but studio head Pierre Hintze stated that the rumours were false and “343 Industries will continue to develop Halo now and in the future.”
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